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Does Machines [34] [Teenage Mutant Ninja Turtles] [Foil]
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Does Machines [34] [Teenage Mutant Ninja Turtles] [Foil]

Does Machines [34] [Teenage Mutant Ninja Turtles] [Foil]

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From $0.21

Original: $0.60

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Does Machines [34] [Teenage Mutant Ninja Turtles] [Foil]

$0.60

$0.21

The Story

(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.

Description

(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Does Machines [34] [Teenage Mutant Ninja Turtles] [Foil] | Face To Face Games